It's just a big glowing note in your quest log.įuture game designers please - please - consider that I am going get frustrated with a linear sidequest I can't actually affect in any way until a certain point in the game, but are constantly reminded exists. I hate this type of game design - Batman Arkham Knight did a similar thing where you could progress a side quest in the big, open game world but it would be damned near impossible to find because there's no mission marker for them. Real glad I just read ahead so I can stop keeping an eye for this a-hole. just slavishly follow the main story and you'll catch up with him eventually. And the worst part of it is I was rolling with it for awhile - maybe if I find one of those guys who disappeared before the Typhon broke loose, maybe if I look on a security station, maybe if I head back to Life Support I'll find some sort of clue. I'm at the point where all of the Fabricator plans seem to have vanished because f-ck you that's why and "Mitchell" keeps taunting my silent avatar in areas where I'm scrounging for clues on his whereabouts.Īnd to find out he's an imposter who you actually find in the escape pod bay in an area you'll only get to as the main story progresses, but guess what I thought this fatass was stuck in Life Support since you know he made a whole big deal about being "stuck in there and having nowhere else to go" and then voila as soon as Morgan resets the station - bam, fatass mc-cannibal can easily get around the station despite numerous Technopaths, Phantoms, and Weavers showing up, and all Fabricators becoming useless.īecause that sh-t makes sense. Full of dead-ends and nonsense and the reward for going through it all is lame (two Neuromods? I've find 3-5 in various locations). It stopped being creepy and more agitating than anything so I looked on the Wiki to find out about it, only to learn that it's just as absurd as it seemed. One complaint I will make about this game: finding the cook is ridiculous. Cute.Įdited by Soble on Aug 23rd 2019 at 3:49:12 AMĪlright. And copyright laws are preventing me from fabbing anymore Neuromods. Made 4 Nueromods so I could purchase the third rank of the "spare part efficiency" thing and repair some turrets - was getting worried about finding spare parts.Suspecting a Nightmare will show up soon. Grabbed the fab plan for the Arming Key.Found out that if you cheat and grab the possible combinations online the game penalizes you with a debuff chip. Debated going to finish the treasure hunt - I'm stuck in Deep Storage as is - and I went to look up the quest reward. I guess he tripped on some of the red barrels because his health was down to a third - I screwed up trying to blow up the remaining red barrels but a few pistol rounds and he was dead Managed to take down a Telepath with a Recycler Charge and some GLOO.The cook is somewhere and it's creeping me out.Struggled to regain my footing on Talos 1.I made it out of Arbotreum to Deep Storage.
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